Sean Hall

Sean Hall

Postby Sean Hall » Sat Jul 18, 2015 10:42 pm

Name: Sean Hall
Hometown: Birmingham, England
Age: 18
Major: History and Environmental Sciences

Powers: Sean is a sorcerer. He can channel the energy of the universe for a variety of purposes through the use of spells.

Personality: Kind, and fair minded to those he meets. He is incredibly loyal to his family, and his friends sometimes to his own detriment. There's something boiling beneath the surface that comes out when he's pushed too far and it frightens him.

Description: About 5'10, short brown hair, fit, tanned, with rather striking golden eyes, and a beard. Often seen in more outdoorsy or work clothes (flannel, jeans, work boots, etc). He seems to exude a vital strength.

Background: Sean was orphaned at a young age. He was adopted by somewhat affluent British family of mutants who treated him well. From a young age he has an uncanny understanding of all things magical even without an actual teacher, which lead to the occasional SNAFU particularly when he was younger (a shed would explode or a spell would backfire leading to singed eyebrows and very frightened family pets). His parents being mutants weren’t bothered by his abilities, though they preferred it when he didn't accidentally turn the family dog into a cat, even though they didn’t fully understand. Despite his apparently non-intrusive “mutation” both he and his parents decided that XU was his best option for higher education being a place that offered him an outlet for his powers and a space where he could be around people who had powers.

Sean has nightmares most nights, but what student at XU isn’t troubled? Especially one that was found on the steps of a church covered in blood?

Sean spent his early life hiding his magical abilities by pretending to be a mutant and his parents supported this. This makes for him still not being entirely comfortable talking about magic with the non-magical.

Sean has an otherwise clean background, and an impeccable academic record. A result of his parents helping him get into an extremely selective private school. While at school he was part of the fencing team, played cricket, and was a volunteer with multiple outdoor education programs.
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Sean Hall
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Re: Sean Hall

Postby Ashlie Minamida » Sat Jul 18, 2015 10:52 pm

Since we don't really have a magic-user at this point, gimme a little bit of an elaboration on what he's able to do. Doesn't have to be a comprehensive list, just a general idea for the kind of things he can pull out of his sleeve.

Also, magic isn't real. Don't be ridiculous, Mister Hall.
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Re: Sean Hall

Postby Sean Hall » Sat Jul 18, 2015 11:11 pm

Ashlie Minamida wrote:Since we don't really have a magic-user at this point, gimme a little bit of an elaboration on what he's able to do. Doesn't have to be a comprehensive list, just a general idea for the kind of things he can pull out of his sleeve.

Also, magic isn't real. Don't be ridiculous, Mister Hall.


The concept is based more on the sorcerer from DnD where it was something they were born with and could innately use, but not in the practiced way of a learned wizard. However, a general summary of things:

-Think mostly evocation style spells, so "quick, dirty, and explosive" style magic.

-He can heal himself reflexively, but cannot heal others because that requires a great deal of finesse.

-He has a talent for enchantment, but his ability to use it is rudimentary. Think more like animating origami figures, or enchanting an object to be a focus rather than constructing golems or making magic swords/armor for other people.

-He's not very good at the more ritual style magic that would require formal training, so not good at summoning spirits or divination style magic.

-He can innately sense magical things in his close proximity, but only if they aren't trying to actively hide themselves.
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Sean Hall
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Re: Sean Hall

Postby Ashlie Minamida » Sat Jul 18, 2015 11:15 pm

Fine with me!

Approval 1/2
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Re: Sean Hall

Postby Hank McCoy » Mon Jul 20, 2015 12:06 am

I will approve this on the grounds that it will make the headmistress extremely nervous.

And that's never a bad thing.

Approval 2/2
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